The heroes of Cascade come across a figure from the past. Someone whom they've only heard about, but represents all the worst the city has to offer.
What does this stranger want, and more importantly, will the heroes help or hinder this quest?
All trees are felled at ground level.
A stubborn band of Algor frost giants refuse to take the hint and quit raiding/killing settlements. After a lengthy siege in a box canyon, the Paragon Free Company is brought in to help put a close to this. How will the Paragons fair against the greatest of the Frost Giants, the Ymir-Kin?
To be fair, not many super powers are limited by Wi-Fi...
We return to Cascade this week with a new(er) cast of characters!
The dark city is full of stories, but what story comes from a car crushed beyond recognition?
Find out today!
Elise - Hunter/Vigilante lvl 1
Walker - Wizard lvl 2
Charlotte - Experiment lvl 2
Mr. Smith - Tattooed Archer lvl 1
Quagmire - Super Sleuth lvl 2
Today, I help novice Palladium enthusiast Ben, and Adam make up some new characters for a setting of their own choice. I go over the Secret Operative rewrite a little, as we spitball concepts for character design, and interesting ways to view creation.
One thing Palladium always has is versatility, and find some interesting character concepts to work with. So far, I like where this is going!
The Impossible Choice: Your Duty or Your Self
56 has coaxed his compatriots to join him in Japan, dragging Kevin Sorenson along to a showdown with the Yakuza. With Pi Chan's healing practice available to aid the ailing Boss Kiyota, the heroes of Cascade are out of their element as they try to hatch a plan that gives them access to the comatose Yakuza boss, in hopes that he can end the breakdown of his clan.
Oh the pains of the past never fully let go...
We're back in Cascade this week, as the city enters the month of October again, only waiting for whatever madness Devil's Night brings this year. But even before that, there's still so much going on. Israeli commandos, abductions, and an impending mob marriage, they all come together to a horrible truth to 56...that he must return home to stop his wife from remarrying, and that means that this dead man needs to return to Japan.
Can't the world stay saved for just five minutes?
It has been six months since the events of Panicnookie. The city's been quiet, and life starts to mend. Our heroes take some much needed time off, attempting to rebuild their lives, destress, upgrade, and gain some measure of control over their lives. The day is October the first, and already thoughts turn to last year, and the disastrous event known as Devil's Night. The city has barely recovered from the rioting, looting, and arson. Even now it struggles to show that it can stand on its own two feet. The matter is made worse after an Irish mob shootout attacked a one-time nemesis of the heroes of Cascade, The Bones of Utu. The heroes start to dig up a trail that leads them further away from the crimes on the surface...to the things happening below.
I feel like I missed an integral part of the plot...
The Paragons of Palladium have returned for another trial run.
(not played today) Black Arrow Iatos - Elder archer, granted a tiny sliver of supernatural skill from the creature simply known as 'The Archer'
Ashton - Elven Noble with exceptional Ice powers. Fanboy of the Paragons
GiGi - Goblin Cobbler who made a deal with a Deevil. Informant for the Paragons
(not played today) Rina - Raised as a Barbarian, skilled as a Paladin, with the blessing of her Pantheon.
The Paragons, or perhaps a second string of them, find themselves investigating a theft, that ends up having the thief beat a path to their door. Literally.