Bundle of Holding deal!

August 15th, 2018

As a Guide to the Megaverse(tm), I feel it is only fitting to let our listeners know that there is a deal going on right now for the Essential Rifts items, including the GM's Guide as well as the World books for North America.  My group rather enjoys the New West setting(and we'll be going back there again someday). Beating the threshold means more books, including one of my favorite books, the Book of Magic! 

Currently there's five more days on the big BoH sale, and I encourage you all to partake in the deal.

 

1) The Rifts® Essentials Bundle of Holding

http://bundleofholding.com/presents/RiftsEssentials2018

The Rifts® Essentials gets you the core rule book and a few key supplements for the science-fantasy Rifts® setting. This bargain-priced revival of the popular 2017 offer is your starting point for a campaign of mind-blowing adventure across a future Earth shattered by countless otherworldly invaders, demons and monsters. And after you get this Essentials collection, check out the all-NEW Rifts® World Books offer with supplements and sourcebooks for an epic campaign stretching across North America; described below). And 10% of every purchase goes to the National Center for Missing and Exploited Children to protect and help children.

 

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Rifts® “Essentials” Starter Collection (US $8.95 – total value $33.50).

It is called the Rifts® “Essentials” Bundle because it contains everything you need to play or start a campaign:

  • Rifts® Ultimate Edition™ (376 page core rule book).
  • Rifts® Sourcebook One™ (160 page adventure sourcebook).
  • Rifts® Primer (tips on running games and creating adventures).

Total PDF retail value of $33.50, all for only $8.95!

 

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BONUS Essentials Collection (currently US $20.94):

If you pay more than this offer's threshold (average) price ($20.94 when we post this, but the longer you wait, the higher it will go), you will level up and also get this offer's entire Bonus Collection.

  • Rifts® Game Master Guide (352 pages of stats, robots, vehicles, gear and maps).
  • Rifts® Book of Magic (352 pages, 900+ spells, plus magic items, herbs, symbiotes and more).
  • Rifts® Game Master Kit (character sheets, G.M. tools).

http://bundleofholding.com/presents/RiftsEssentials2018

Note: 10% of every purchase goes to National Center for Missing and Exploited Children.

 

2) New! Rifts® “World Books Bundle” of Holding – going on right now – don’t miss out

http://bundleofholding.com/presents/RiftsWorldbooks

 

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The Rifts® “World Books” STARTER Collection (US $14.95 – total value $58.50).

For just US $14.95 you get five World Books, below, in this offer’s Starter Collection. Pay more and you also get the Bonus Collection of 6 additional books. ALL set in America, Canada and Mexico. Perfect for those of you looking for more world and setting information or anxiously waiting for the upcoming Rifts® Bestiary books. Also ideal for Rifts® Savage Worlds® players looking for a wealth of additional setting information, villains and monsters.

  • World Book 1: Vampire Kingdoms, Revised (224 pages, vampires and much more).
  • World Book 13: Lone Star (176 pages, CS secrets, Dog Boys, mutants, the bandit Pecos Empire, villains and more).
  • World Book 16: Federation of Magic (160 pages, 8 mages, Techno-Wizard devices, magic powers, automatons and more).
  • World Book 20: Canada (192 pages, notable places, 20+ monsters, cyborg headhunters, Tundra Rangers, and more).
  • World Book 30: D-Bees of North America (224 pages, nearly 100 non-humans usable as player characters, NPCs or villains).

 

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Rifts® “World Books” BONUS Collection (threshold currently $27.20 – retail value $61.50). Total retail value: $120

When you pay more than this offer's threshold (average) price ($27.20 when we post this, but the longer you wait, the higher it will go), you will level up and also get this offer's entire Bonus Collection with six more supplements and sourcebooks worth an additional $61.50.

  • World Book 11: Coalition War Campaign (224 pages of info about the Coalition States and their weapons, gear, power armor, robots, and vehicles).
  • World Book 15: Spirit West (208 pages, Shaman powers, spells, spirits, monsters and more).
  • World Book 22: Free Quebec (192 pages, your Rifts® Canada companion, Glitter Boys, weapons, gear, notable places and more).
  • Sourcebook 4: Coalition Navy (112 pages; the name says it all, plus monsters and pirates).
  • Vampires Sourcebook (176 pages, more about vampires, werebeasts, Soulcraft magic, vampire hunting, monsters, and much more).
  • Adventure Sourcebook 3: The Black Vault (48 pages, the Coalition’s hidden vault of magic artifacts and 101 magic items).

http://bundleofholding.com/presents/RiftsWorldbooks

Note: And 10% of every purchase goes to the National Center for Missing and Exploited Children to protect and help children.

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GenCon 2018 - Talk with Kevin Siembieda

August 12th, 2018

As is our yearly tradition we talk with Kev at GenCon to see whats upcoming in the gaming world, and I ruthlessly shill my own ideas onto him. Such barbarism.

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Ninjas and Superspies - Busting Some Rust

August 7th, 2018

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I may have forgotten eight years of training...

Touching base back in Ninjas and Superspies, as the DEA tries to close in on this mystery drug called 'Fated', and its distributor known only as 'Peoples', the team tries to remember their proper OpSec as we Bust Some Rust on Ninjas and Superspies!

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The Black Cat Society and the Child of Two Worlds

July 29th, 2018

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Maaaaybe not quite as harmless as it looks

This week, we finally conclude one of our most downloaded adventures, which started with The Black Cat Society Among the Fey.

Dan returns to the GM's chair in order to bring our curious, yet not necessarily combat-heavy crew through the realm of the High Fey, in order to find a missing child.

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Megaversal Tour - Session Zero

July 17th, 2018

We have been discussing the idea of a villain/anti-hero game again, and have started pitching out ideas and spitballing.  Come listen to a session zero of the game I'm currently calling the "Megaversal Tour"

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Open House 2018 - Question and Answer Panel

July 17th, 2018

As one of the last items from this year's open house, a Q&A panel with Kev and as many writers and artists as he could wrangle.  I ask the first question.  Unsurprisingly, it involves Cascade.

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Robotech - Inhuman Inorganics

July 5th, 2018

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I'm out of my element here, most things I fight have a sense of self-preservation!

 

In this week's short entry, Black Sheep Squadron encounters the Inorganics for the first time, and then comes up with a plan to capture one for study!

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After The Bomb - Team Explorer

June 19th, 2018

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Now with 100% more Kankoran!

We're testing out After the Bomb again, as a more exploratory set of characters put together to help Corneria after the human's attack on the city. Strange creatures abound out in the wilderness, but our lynx, fox, and mole are....up to the challenge?

 

 

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Open House 2018 - Peacemakers

June 4th, 2018

Glen Evans, writer of the Byzantium book, takes us through a game set on Lopan, full of intrigue and poo jokes.  We apologize for part of the setup being missing on this game, the recorder was having issues.  That said, it was a blast.

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Open House 2018 - Robotech

May 27th, 2018

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It definitely was a trap.

 

In this Open House special, it was the Guides themselves who were ambushed. Give a listen as three of the Guides finally get a chance to play in a first war Robotech game for Macross Saga.

Finally, our GM Robert gets a chance to actually play pure, perfect Robotech...

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